Overview

BACKGROUND

Starships, provided by Starship Technologies, are robots that can deliver food and groceries to students anywhere on Purdue's campus.

For this project, I was tasked with creating a new, unique use for the Starship bots.

PERSONAL CONTRIBUTIONS

  • Interviewed library staff and patrons.
  • Sketched Starship application, storyboards, and physical design.
  • Team presentation and documentation
  • Tested prototypes with user base
  • Designed wireframes and hi-fi prototypes

Project Info

ROLE

Documentation Director

TIMELINE

Spring 2023
4 weeks

Team

Me
Niya Yates
Kyle Graham
Pedro Marquez

Skills

User interviews
Affinity diagramming
Journey mapping
Wire-framing
Storyboarding
‍Usability testing

Tools

Figma
Miro
Illustrator

Jump to Final Designs

The Problem

Borrowing books at Purdue libraries can be a hassle for students.

Purdue students require books for their classes, but libraries are difficult to navigate and students don’t have time to go in person. Students need a more mobile, effortless system for picking up and dropping off books.

Library shelves.

Pictured above: The library shelves that students currently have to navigate to find their books on campus.

Researching the Issue

1. Secondary Research

I first conducted background research on the public's perception of Starships to explore how an automated book delivery service would impact both library patrons and staff.

PUBLIC PERCEPTION

Understanding the public perception of Starships was critical. People tended to see the robots as either:

  • adorable mascots or
  • annoying trouble-makers.

PERFORMANCE

I discovered that Starships have low performance with traffic (pedestrians and vehicles), but are more environmentally friendly compared to non-automated delivery.

2. Asking Students

I then interviewed three Purdue students, including both undergraduate and graduate students, to better understand the problems students face when getting their books through Purdue libraries.

INSIGHTS GATHERED

Post it notes on table showing interview data.
Affinity diagram showing initial interview results.

Despite finding several pros, I still discovered some drawbacks that left a few users concerned. These include the chance of delayed delivery, and online libraries or book stores (such as Amazon) competing with our service.

3. User Journey Map

User journey map.

THE GENERAL CONSENSUS

Starships, while slow, are more likable and convenient than in person book pickup and drop-off.

Seeing the Student Perspective

I focused on the ‘best case’ scenario to better understand how our book delivery service would be integrated into the daily life of a Purdue student.


Storyboard sketch showing the "ideal" student POV.

SCENARIO

An incoming student needs textbooks for class but they don't have time to go out and get them. So they use the Starship app to check out the books and waits for them to arrive at their dorm while they gets their chores done.


Finding a Solution

My team and I decided as a final solution to redesign both the physical Starship interior and the mobile app towards an automated book delivery service. To keep things consistent, users will still use the same Starship application, but on a different mode than food delivery.

I then sketched an idea to enable users to both purchase books AND check out books from the library.

A sketch of the Starship redesigned app UI

However, after asking our users, I realized that this would be too broad of a scope and narrowed things down to solely book check in/check out at Purdue libraries.

A sketch of the Starship app redesign.


Validating the Designs

I conducted concept testing on my sketches with two students- one regular library patron and one Starship user. I focused the discussion on the following:

Symbol of a person's head with a check mark

Under what conditions would this service be the most convenient?

When questioned, students thought our service to be the most useful in bad weather or with a busy schedule.

A symbol  of a person's head with an X

What problems could potentially occur?

Students were the most concerned with delivery wait times and damaged or stolen orders.


Iterating the Solution

Following concept testing, I realized that I failed to consider the safety and security of books inside the bot during shipment. To combat this, I designed a book cubby system that could easily switch between food and book delivery.

FEATURES

  • 2 Uses
    Easily switch from food to book delivery.
  • Adjustable
    ‍‍
    Sliders can move and lock into place to adjust to book size.
  • Safe
    ‍‍‍
    Reusable waterproof covers to keep books damage free.
Sketch of the inside of a hypothetical Starship robot.


For extra safety, I also added a security tag system and a digital book condition report to help ensure users that their orders will arrive in prime condition.

Sketch of the Starship app interface for book condition report.



Building the Final Interface

I took inspiration from the original Starship app to design wire-frames of a hypothetical ‘Book’ mode that would allow students to check out and return their books at different libraries.

A wireframe of the Starship app redesign

I also created a wire-frame of the book condition report, which would be completed after returning a book in the Starship app.

A wireframe of the Starship app redesign

I then tested the usability of the wire-frames by presenting users with a scenario of checking out library books with the app and then observing their actions as they interacted with each screen.

Final Results

Users found the drop-down menu to be too effortful and wanted a better way to switch between 'Books' and 'Food & Drink' mode. As a result, I made sure to add two separate pages for each mode on the navigation bar.

A hi-fidelity mockup of the Starship app redesign

Each library can be browsed for book availability, and books can be searched by name, class, ISBN, author, and title.

A hi-fidelity mockup of the Starship app redesign

Finally, users can also easily report the physical condition of their books in the Starship app.

A hi-fidelity mockup of the Starship app redesign


Reflection & Takeaways

Thank you to my professors and my classmates for giving me the opportunity to challenge myself with this project and work in such a supportive environment.

What Did I Learn?

Set project goals early on.

Creating a set of goals right as we started helped me stay on track at each phase of the design process.


Communicating decisions properly is key.

Being my first UX project in an academic setting, this project taught me the power of clear communication quickly. Effectively explaining my decisions and the reasoning behind them allowed to me to receive more solid feedback.

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